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A fully unified shader core that dynamically allocates processing power to geometry¸ vertex¸ physics¸ or pixel shading operations and unified stream processors that efficiently process geometry shader programs¸ while reducing dependence on the CPU for geometry processing¸ the GeForceR 8000 series feature NVIDIA® GigaThread? technology that supports thousands of independent simultaneous threads for maximum GPU utilization. Shader Model(SM) 4.0 enables more complex operations on the GPU and reduces the load and CPU cycles.""
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